#include <BoilerInput.h>
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| BoilerInput (double fuelType, double fuel, double combustionEfficiency, double blowdownRate, bool blowdownFlashed, bool preheatMakeupWater, double steamTemperature, double deaeratorVentRate, double deaeratorPressure, double approachTemperature) |
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double | getFuelType () const |
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double | getFuel () const |
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double | getCombustionEfficiency () const |
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double | getBlowdownRate () const |
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bool | isBlowdownFlashed () const |
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bool | isPreheatMakeupWater () const |
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double | getSteamTemperature () const |
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double | getDeaeratorVentRate () const |
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double | getDeaeratorPressure () const |
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double | getApproachTemperature () const |
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std::ostream & | operator<< (std::ostream &stream, const BoilerInput &bi) |
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Steam Modeler boiler input data.
Definition at line 9 of file BoilerInput.h.
◆ approachTemperature
double BoilerInput::approachTemperature |
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◆ blowdownFlashed
bool BoilerInput::blowdownFlashed |
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◆ blowdownRate
double BoilerInput::blowdownRate |
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◆ combustionEfficiency
double BoilerInput::combustionEfficiency |
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◆ deaeratorPressure
double BoilerInput::deaeratorPressure |
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◆ deaeratorVentRate
double BoilerInput::deaeratorVentRate |
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◆ fuel
◆ fuelType
double BoilerInput::fuelType |
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◆ preheatMakeupWater
bool BoilerInput::preheatMakeupWater |
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◆ steamTemperature
double BoilerInput::steamTemperature |
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The documentation for this class was generated from the following file: